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Seed: -9059015317815069037

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Big European City (86M)  
Uploaded by groskopf100 on Mon, Apr 07, 2014
This is a Tekkit Map of a Big European City mainly based on Viennas and Romes buildings but there are also some other things like those big avenues in Paris or old high buildings like in New York! :)

I created this with a selfmodded texturepack so some walls look a little strange without it :(
write an email to if you want the pack

Seed: -1157905502530489740

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Axoloth's world (141M)  
Uploaded by axoloth on Mon, Jul 28, 2014
My first world, updated as often as possible. Started with version 1.7.

Update 10-22-2014
x:-583 z: 1166
- created large lake with waterfall
- built small wooden lakeside house with road and the flowers along the road
- fences around the pit and created downstairs
- created new branch mine

x:-509 z: 1053
- large wooden farm house with wheat farm, small flower garden and small pool

Update 10-20-2014 11:15
terrain modifications
finished decoration improvements on top of the hill

Update 10-19-2014 11:10
-built a new wooden house (x:-29,z:681). OK, I know this is not the best design ever but I am still learning...
- a lot of terrain modification and improvements including partially decorated top of the hill

Update 10-17-2014 00:48
New stone building x:-108, z:718 with downstairs
Requires a lot of internal improvements like build a wooden floor and make some ground decorations...

Update 10-15-2014 22:15
X:136 z: -152 - stone-glass bridge between small hill and between eagle's nest and connected with stairs system inside hill

Update 10-15-2014
Nothing important just made couple of terrain modification and few road made as preparation work for future projects like new hillside houses
and get better overview where is the best place to put new houses or other objects.

Update 10-11-2014
- new large house x: -347 z:220 connected with brigde

Update 09-11-2014
- underground tree farm under main HQ (spawn) (2nd underground floor)
- build additional road to reconnect HQ and sandstone mine
- small terrain modifications
- church and its environment improvements

Update 06-11-2014

- small building over the mine (near spawn)
- finished road with stairs towards one of the new building (X:-178 z:111)
- modified sheep farm in HQ (near spawn)
- small tower with gate instead of tunnel near spawn (X:-111 z:107)

My near plans:
-in HQ I will create new underground floor for the stock or build a new building as main stock.

My original plans still remaining:

- building of underground tree farm inside of one my headquarters's to save space for the expansions
- building a lot of ground improvements like wooden watchtowers a so on.
- couple of swamp's huts and more...

Seed: 2439820776082054443

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The New Iskandria (196M)  
Uploaded by thescarletrook on Sun, Nov 09, 2014
I am experimenting with a custom flatworld and tera forming. I have a few themed environments inspired by projects I never completed so I put them all together here. Most if not all areas are connected by a path or road.

1. The mushroom area was causing issues so I have replaced it. I moved the stonehenge and made a wicker-man type village to go with the Shub Niggurath theme. Now, if only the map renders this time...

2. Removed vampire castle and changed that village. Began work on the Capitol city of Odemis. Added a mine and new Aztec Pyramids in the North. Added railways and more mountains to The End on the overworld. Conected all Gone, the stronghold builders, areas via subteranian passages. You can find your way from one stronghold to all the other now.

3. Changed churches in the cities around. Added Temple of Thelema in Odemis (the bigger city) Added to the Mayan area, changed a little in the Nether occupied overworld.

4. Added caverns and troglodyte city. More mountains and finished the jungle

5. Added Maranoor, a city on stepped plateaus. Tweeking the mountains and adding a Wasteland in the North. Added more to the Nether territories. Added to the wastelands. Added another floating island. replaced savanna mountains with large hill and a mansion.

6. Added a open "roofed forest". Added Cthulhu stuff to the Jungle. Added command blocks to use to teleport to the ground from floating areas. removed Castle from Odemis as it was originally intended as part of a lost civilization. Began work on said civilization. Asses crops to the major city territory.

Seed: 1605401762602131053

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Super Insane Mod Battle (3.4M)  
Uploaded by jamiedodger on Fri, Sep 12, 2014
Welcome to the super Insane Mob Battle

2 Player Mob Battle Action with up to 4 Friends to kill as many Mobs as you can But If one of you die all of you will die but only the one that got killed 1st will lost there all of there items all maps will restart when you die

There are some holes in map that have to be there not coz we got lazy


p.s 1.7.10

Seed: -3734027323760801476

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Redstone Extreme Build (179M)  
Uploaded by raigoo on Thu, Nov 08, 2012
please re-visit me

every week there is a new update

youtube video and many screenshots (click here)
the sunken temple (Tomb Raider Adventures)

Was used: Motion sensor, optimized arrow detector, eye sensor,
day-night sensor, command block, wireless remote lighting.
Double sided (front and back) piston hidden door, self running 2 way elevator up and down, piston swimming pool, redstone eprom, redstone memory, piston memory, redstone relaise, redstone timer, piston timer, redstone counter, piston counter, piston machine, digital displays, pistonless T-Flip Flops, hidden basement stairs, Lava trap door, hidden lava bridge, noteblock music, RaiGoo, Redstone Extreme Built, Catchy Tune, small redstone tutorial...

Redstone Extreme Build

If anybody has any ideas about what I might want to add later, feel free to let me know through comments...

Redstone Extreme - troubleshooting

Redstone Extreme is 100% error free. You have a problem, please re-start minecraft and load the map again..

(Then everything works again as it should be)

Recent Comments
Lormierville, a modern city
on Nov 22 by Dodge8136
Yep, thank you. =) And for everybody, it's the same thing, if you credit me.
Alleron City Updated: Nov 6 2014
on Nov 21 by Leviz98
I'd like to use this map to make a modded map. It will have npcs stores quest etc. I'll of course gi
elcdragons town map | 14.11.2014 | help us build!
on Nov 21 by EndenDragon
You join the server IP: And build in the freebuild. If it met the expectation of
elcdragons town map | 14.11.2014 | help us build!
on Nov 21 by Cool kid
How do we help you build it? Cool kid
Agent city (test)
on Nov 21 by Minecity
The NEW UPDATE is here!! DOWNLOAD & COMMENT!! Thx. for more than 500 Downloads! This is new: Ag
elcdragons town map | 14.11.2014 | help us build!
on Nov 21 by starscreamer13
Enden, I just don't know of anyone with a similar style to yours, that's all. :D
Lormierville, a modern city
on Nov 21 by [ODST]
Can i use this map for my adventure mods project i credit you in end of the map and yea is cool map
elcdragons town map | 14.11.2014 | help us build!
on Nov 21 by windoge80
Its me, Zephyr302 here. I totally agree with you starscreamer13, This is a great idea and those
elcdragons town map | 14.11.2014 | help us build!
on Nov 20 by EndenDragon
oi where do i belong?! XD