This is my take on the Moria mines, and one of the largest that I've seen. Includes a hidden piston door entrance, a spiral staircase delving underground, and a vast mine to explore. I used the default Painterly Pack while making it but most texture packs work just as well. I'd appreciate any feedback at all!
First off BEST VIEWED with the John smith Texture pack.
Get it here => http://www.minecraftforum.net/topic/26727-johnsmith-texture-pack-v9a-32x-11-12w04a-with-customizer/
This Update will be the last non-adventure map update unless a completed non-adventure map version is requested. I plan on making this map an adventure map after the release of 1.3.
This map is created by one person, Me.
This map was started since early to mid Alpha. (When i started playing Minecraft.)
This map was made with out help from bukkit or the like. There was some minor MCedit used for importing other creations outside main castle from older maps though.
This map started off as survival(no cheating) till creative mode was made.
This map also contains many red stone contraptions including various secret tunnels, hidden passageways, and several working portcullis.
This map contains monuments, statues, ranges, training areas, soldier barracks, libraries, laboratories, a royal theater, palace, Shops, an upper level and lower level, apartments, houses, imports offices, sailing ships, a light house/ monument, a mine shaft, farms, underground farms, towers, a church, a graveyard, various crypts, and Tons more.
Notable updates since last,
-New Underground shopping and apartments.
-New underground farming area.
-New Ramen shop in the upper level.
-Dragon skull added to palace main entrance.
-Dragon now made to look frozen and gutted. (part of adventure story line. Walk inside him to see his ribs.)
-Added several crypts outside castle walls.
-Queen's lookout tower.
-More sewer tunnels.
-New sewer pump station in the upper castle (for looks).
-Various changes and tweaks. More than I can remember.
I have been working on this in my spare time, Just remaking the Legend of Zelda map from the first game that was released on the Nintendo Entertainment System back in the 80's.
First I am starting off with the overworld but I will be working on every dungeon then as well. It is a slow proccess since I am making everything 4 times larger. This means that in the NES game 1 block where Link stood will be a 4x4 area in Minecraft.
*castle, with keep, towers,lava moat etc
*A wooden pirate ship with working cannons
*A large TNT Cannon
*~1/3 Scale Iowa Class battleship
*Massive monorail line "Skyway" which leads to
*Also has a pyramid which houses some treasure
*Numerous mines which lead to the bedrock
*Argonath(LOTR) style statue
*Miles of underground tunnels
*Underground missile base, with working missile launch system