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Seed: -737827502455338595

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Holodeck -Update July 2012 (60M)  
Uploaded by datascreamn on Mon, Jul 02, 2012
First off BEST VIEWED with the John smith Texture pack.
Get it here => http://www.minecraftforum.net/topic/26727-johnsmith-texture-pack-v9a-32x-11-12w04a-with-customizer/

This Update will be the last non-adventure map update unless a completed non-adventure map version is requested. I plan on making this map an adventure map after the release of 1.3.

This map is created by one person, Me.
This map was started since early to mid Alpha. (When i started playing Minecraft.)
This map was made with out help from bukkit or the like. There was some minor MCedit used for importing other creations outside main castle from older maps though.
This map started off as survival(no cheating) till creative mode was made.
This map also contains many red stone contraptions including various secret tunnels, hidden passageways, and several working portcullis.
This map contains monuments, statues, ranges, training areas, soldier barracks, libraries, laboratories, a royal theater, palace, Shops, an upper level and lower level, apartments, houses, imports offices, sailing ships, a light house/ monument, a mine shaft, farms, underground farms, towers, a church, a graveyard, various crypts, and Tons more.

Notable updates since last,
-New Underground shopping and apartments.
-New underground farming area.
-New Ramen shop in the upper level.
-Added Traders.
-Dragon skull added to palace main entrance.
-Dragon now made to look frozen and gutted. (part of adventure story line. Walk inside him to see his ribs.)
-Added several crypts outside castle walls.
-Queen's lookout tower.
-More sewer tunnels.
-New sewer pump station in the upper castle (for looks).
-Various changes and tweaks. More than I can remember.

Seed: -4435406332828273000

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Asian Map (In Progress) (39M)  
Uploaded by killrmack on Fri, Aug 19, 2011
My single player world. Still a major work in progress. Also most building are unfinished and need details added. Would love feed back and ideas. I usually build on peaceful on this map so if something is not lit enough please let me know.

Images can be found here.
http://killrmack.tumblr.com/

***Update 1/3/2012***
Added lots of details to the buildings to try and make them more complete. I feel like the map is starting to come together. Planning on building a large port outside of the wall leading to the main gate.

***Update 12/20/2011***
Added pathing, shrubbery, torches, and rails and torches to the entire wall.

***Update 12/9/2011***
Well added a few hundred torches to help light the place up. Also added to watch towers that I really like. I also worked on the front entrance at the gate. I added some large brazers to help welcome you in. My next big task will be adding details to the wall itself it very plain and needs more depth.

***Update 12/6/2011***
Finally back added a few animals farms also my large building I wanted to build became a throne room type building. The throne room, is still in progress it will have a large garden on the roof that still needs to be completed as well as the second floor. I will be adding more small details to the homes also. Again if anyone has any suggestions let me know.

***Update 9/30/2011***
Few small changes and the start to my new large building should be cool. Also library is pretty much finished for the most part.

***Update 9/23/2011***
Added new large building I'm calling the library. I'm still trying to figure out where I want to put the main village of probably around 10 dwellings. I have also started adding some small details to the paths and will probably redoing allot of the major ones. I think i want to have a large port outside of the walls that will lead to the main gate.

***Update 9/19/2011***
Well major thing is I pruned the existing terrain around the wall so that it could be regenerated for the new biome updates. There are ares that are kind of crazy where mountain areas popped up so i will be doing some clean up work so that the transitions are smoother. Also big front gate is in.

***Update 9/8/2011***
Base of the wall is finished and lit on the top walk way. Starting on wall towers and hope to begin design on a large entry gate.

***Update 9/6/2011***
Started building a large wall to surround my "village" to give myself some limits. I figure this is the best way to really make it feel like one settlement. I also think it will help me better place large and small structures.

***Update 8/24/2011***
Added underwater compass, paths to connect buildings, and a few more small house type dwellings, and a few small farms.

Seed: -737827502455338595

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DataScreamN's Minecraft Adventure (65M)  
Uploaded by datascreamn on Sat, Nov 24, 2012
Welcome to DataScreamN's Minecraft Adventure

-=INSTALL INSTRUCTIONS=-
BEST VIEWED with the John smith Texture pack.
Get it here => Johnsmith Texture Pack

To play this adventure you must copy the DMA folder and its contents into your save folder within your Minecraft directory.

(Windows) c:\users\[your login name]\AppData\Roaming\.minecraft\saves
Like on a Mac, the required folder (AppData) in Windows is hidden by default. To unhide hidden folders in Windows 7, go to 'control panel' and select 'Appearance and Personalization', then select 'show hidden files and folders' under 'Folder Options'. Select 'Show hidden files, folder, or drives' under 'Advanced settings:' and click apply. Now you will be able to find the folder and copy the map.

(Mac) To unhide the fold on a Mac just right click finder and click go to folder and type ~/Library/Application Support this will unhide the folder from application support. Then it is located ~/Library/Application support/minecraft


-=HOW TO PLAY=-
In game you must follow the instructions written into signs and books placed in the corresponding numbered order. No books are hidden but some of the objectives are. Basic maps are included here: Maps

-=CREDITS=-
This map was made by DataScreamN alone.
The creation of this map started while minecraft was in Alpha and continued to grow and take a life of its own to where it is now. There are distant elements within the adventure map (unrelated to the adventure) not made by me. In its infancy, this map was made legitimately until creative mode was developed. It was not planned to make this map into an adventure map until there was talk about an adventure mode to be coming to Minecraft. It was a shared map between my friends and me and later cleaned up for adventure map creation.
Two production babies were produced during the making of this map.

Enjoy.

Seed: -1807340593

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This monumental city is finally finished. It includes an massive commercial section with 5 sky scrapers and over 30 other buildings, a huge residential section that can house over 1000 players, a port with a big redstone door leading to the giant bay outside the city, a trainstation leading to many places throughout the continent size world, a massive palace in the center is the first and largest structure in the city, a big green house, a water tower, a farming center, a stadium, a police station and jail, and an airport for plane mods. These buildings aren't just for show, they all have a specific purposes and they can all be entered. The city has an American style road system designed for the car mod. If you want to learn more about this high tech, monster free city, download and explore it! Leave comments so I can improve it in future updates.

Seed: -8521286524124090434

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310

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1
Creative world (Town protector) (3.6M)  
Uploaded by BrassBrute on Thu, Aug 23, 2012
This is just a world i made when 1.1 first came out, and i went nuts with creative mode.
I created a small army of machines (Screenshot)
I created a village surrounded by walls and protected form the menace outside.
And i created an industrial paradise, fixed on collection of ores and machines of war.
Enjoy the fruits of my creation.
It's not a very big map, but just enjoy what little details i put into it.




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