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Top Minecraft Worlds

Renan Bredariol
1 downloads 0 comments
2 mths, 2 wks since last update
Meu Mapa...
Furioux
4 downloads 0 comments
2 mths, 2 wks since last update
Update 31./01/2018
Survival
Spigot 1.12
Ravenaw
7,952 downloads 7 comments
2 mths, 3 wks since last update
Ravenaw City is a modern-style oriented town. In 2012, I started with a flat world in a village. Then I built a house of brick (now next to the city hall) next to the generated houses. After it, I built the hotel, and so on. In 2014 I removed the village and started building things that are necessary in a city. I changed the whole city and now I often build roads and expanding it. I am building this city alone, nobody helps me. I hope you will usually download and follow the changes in my world.

If you like/are inspired by my world, leave a comment below! Thank you for downloading it.

If you modified this map with new buildings, share it in a comment!
If you were inspired by my world and built your own, share it in the comments!
(Share the download link, too!)

I noticed there is an easter egg on the map & if you find it, share it in the comments!

MC Version: 1.15.2

Changelog:

-Club next to the promenade
-Minor Improvements & Fixes
Mrbigyellowbus
637 downloads 0 comments
3 mths, 3 days since last update
UPDATES:

Version 1.6
- Overhauled exterior design with more detail
- Added landscaping, benches and ticket office outside subway station
- Added 2 new exterior staircases
- Added ticket office at Northwest entrance.
- Added club spaces on level 400

Version 1.5
- Added large subway station built into the South side of the arena
- Added connecting hallways to gift shop, and East sections
- Added Ticket office
- Minor exterior detailing
- Furnished more administrative offices

Version 1.4
- Added rafter banners and flags
- Fully furnished players areas
- Added referees/linesmen change room
- Added accounting and marketing offices
- Added lots of new directional signage

-Version 1.3.1 Small Update
- New more realistic jumbotron
- Added equipment repair room by team benches
- Added scorekeepers bench between penalty boxes
- Added broadcasting centre and staircase

Version 1.3
- Added gift shop!
- Added more furnishing
- Added 3rd parking garage level with stairs
- Added first aid room

Version 1.2
- Completed ground level hallway
- Added more exterior lighting
- Added parking garage
- Added storage bay and kitchen
- Added some directional signage
- Fixed some more import errors

Version 1.1
- Added landscaping
- Added roof lighting
- Completed Utilities level
- Fixed a few import errors

***********************************************************************

I spent the last year or so working this arena. There are a few unfinished aspects, but I may upload more revised versions of this world in the future.

It's not based off of any real world building in particular, but I drew inspiration from the Canadian Tire Centre in Ottawa, and a little bit from Rogers Arena in Vancouver for the interior.

I hope you enjoy it!




jakesisco13
22 downloads 0 comments
3 mths, 1 wk since last update
This map took well over a week or two. Here are some features of this map. (UPDATE: I'm currently extending some features of this now; so it's about 80% finished.)

Bus stop (Where you start at)
The Tunnel
The Diner
The Farm
The Prototype
The Obelisk Tower
The Corn Fields
The Power Station
A Few Lava Pits
The Cabin
The Town
The Shortcut To The Town
And The Bridge
ManBeast
310 downloads 1 comments
3 mths, 2 wks since last update
Map download from 4/17/2020. Unzipped is 8.4 gb

This map is my singleplayer survival world started in 2015. Everything you see in the map was accomplished in legitimate survival, without cheats or hacks. The minecraft world map download is from 2017.

UPDATE LOG
9/4/2019: The world is officially 4 years old (created 7/27/2015). A massive skyscraper is under construction in the main city area. It will be taller than the current tallest building of 99 blocks and will consume around 100,000 individual blocks. The river passing through the area is being filled up, the main railroad is now 5.5 km long, and the world save is currently 5.99 GB. Also attempting some map art in a retro ocean. I'll never stop saying it, 1.13+ is such a pain due to the new terrain generation. Can't see half of the world anymore on a render engine due to the new technical updates. Thanks for the utterly unnecessary addition to this game Mojang.

9/8/2019: Work continues to be done on the new skyscraper, it is now as tall as the one with purple terracotta (see link below). A plaza/pavilion has been added on the building's north side, and more land is being cleared out in the immediate northeast.

9/21/2019: About 35,000 gray wool has gone into the new skyscraper so far, and it's only half done. Also approaching 1 million jumps since I started this world 4 years ago, only 17,000 to go! There should be an achievement/advancement.

9/30/2019: Got to 1 million jumps yesterday. More stone bricks have been laid in the court in front of the oak house. The new skyscraper has been named Venture Tower (it was originally called the Venture Building, but I feel like "tower" fits better). It is almost 100 blocks tall now with nearly 20 stories. It'll be taller than I originally envisioned, probably as close as 10 blocks from the height limit.

10/11/2019: Venture Tower is now the tallest building in the world, and also the first to exceed 100 blocks in height. Elsewhere, more slab sidewalk has been placed along the streets.

10/17/2019: The river in the main settlement has been pushed to the desert. Haven't been focusing much on filling up the river lately, hoping to turn this around in the coming days. The east-west railroad has been extended to the shores of the mesa, something I've been anticipating for years.

10/23/2019: Added some spiff to the building's lobby level, putting the brilliant colors of concrete to use. The world also hit Day 3900 today.

10/27/2019: About one quarter of the skyscraper to go, currently 21 stories tall. Still haven't figured out what the roof's design will look like, but I'll cross that bridge when I come to it.

10/30/2019: More excavation work has been happening in and around the city. Removed the smaller savanna hill to the east of the settlement, now there are no hills or high areas obstructing the city's expansion. Replaced the consequent stony ground with grass and used the new stone supplies to extend the highway south a little. The highway is ramping upwards and will continue over the land on a bridge (I'm in no mood to excavate kilometers-worth of land for this project).

11/6/2019: The river-removing project is on its final leg, now going past the stony buildings to the settlement's northeast. I'm also working on the skyscraper's final section (before the penthouse/special levels at the top, where the facade will be unique). Currently 25 floors, equaling about 120 meters tall.

11/8/2019: Today begins the moving of a major north-south street in the city several blocks to the north, in order to give more room to the front of Venture Tower. There's still lots of work to be done across all the city's streets. I also began extending the latest railroad over the stone highway towards the south; the plan is for both rail and highway to continue like this for about half a kilometer until the city is cleared, from there the rail will move away from the highway and continue parallel to it. The reason for all this is because there is limited room within the city limits, and besides, it'll look cool.

11/9/2019: Added more trees to the court behind Venture Tower. I stopped furnishing/lighting up the building's interior a long time ago, so now over half of the entire complex is dark. You might imagine the incredible numbers of mobs spawning inside right now (local difficulty makes this issue impressively worse). The building's interior size is so massive though that I've decided to just wait on lighting the place up until it's topped out. In the meantime, I have to deal with hundreds of zombies and a frustrating amount of creeper damage.

11/21/2019: 28 floors on Venture Tower, and the building has finally broken through Y level 200 (135-ish blocks tall). This project is now an entire year old, making it the longest, most time consuming, and resource-demanding endeavor I've ever made in this world, as well as Minecraft in general. Definitely building something smaller after this is finished.

11/24/2019: Work on the main section of facade that goes down to ground level, including the floors in this section, has finally stopped. I am now preparing to begin construction of the penthouse levels, which will feature a unique facade design. I'm thinking about tweaking the entrance some, perhaps by adding more glass all along the front.

11/28/2019: I have begun reshaping the entrance to Venture Tower. Removed a lot of slabs to give a more glassy (and aesthetic) appearance. I'm also concerned about the amount of slabs covering the north and south facades, seriously considering removing a number of them.

12/15/2019: A lot of time-consuming work has been taking place on Venture Tower since the last update. The first "penthouse" level has been finished, currently working on the second one. These top floors taper off from the main structure of the building, and there will probably be no more than three. The building will definitely be finished as a project by 2020, but will most likely be topped out before the end of this year.

12/20/2019: There will be three penthouse levels, and the top two are under construction now! Which basically means that I'm about to top the building out AT LAST. I'm very tired of this project, I've been working on it for nearly 14 months and I'm ready to move on. Pictures will be provided when this absolute unit of a skyscraper is finished.

12/25/2019: Today Venture Tower was topped out (Christmas Day!). The actual construction of the skyscraper is finally finished, now it's time to get to work on the interior and light up the two thirds of the building I never got around to lighting up. And add offices/condominiums/decoration.

12/29/2019: Removed an old bridge in the city that was built back before the area was urbanized. Cleared some sand out from the nearby desert and replaced it with grass in preparation for new skyscraper construction in this location.

1/8/2020: A new year, with new projects to focus on! Land in the city's northern region has been cleared and flattened, with the tip of the region's desert being removed of its sand and replaced with grass as the area begins to be urbanized. The furthest-east street has been narrowed, making more space between it and Venture Tower (this will happen to all streets going past the building). Work is resuming on a skyscraper that has been unfinished for almost a year. Much more activity has been happening in the End lately, with a massive 100 by 100-block platform of stone slabs underneath the central island being built, its purpose being to prevent falling into the void. This platform may be expanded even further later. More exploration is currently taking place, and I will soon be embarking on a massive grind to build up my tools, weapons, and armor supplies.

1/11/2020: Rooms have been added to the penthouse level of Venture Tower and I am finally transporting all essential items in my house over to the skyscraper. Each floor of the building is dedicated to a certain item, from resources to foodstuffs to equipment. It is very likely that I'll be excavating a 3k by 3k area around the city in order to expand it this far out; according to my calculations, this single project will be finished almost 4 years from now. I have been crafting many diamond pickaxes and shovels specifically for this project, with the final goal to have at least half a dozen large-chests worth of tools to start off the excavation.

2/6/2020: Explored about 20 km of End and looted about 5 cities. A city street has been expanded north and more of the river in the area has been filled up, this latter project of which is almost done. A 1.13-style elevator has been installed in Venture Tower, with an upward stream of water from soul sand and a long drop to water on the lobby level.

2/28/2020: I have finally begun moving streets a few blocks away from Venture Tower to give more walking space. Also interested in planting some trees in front of the building. Work continues on an older skyscraper that has sat unfinished for close to 2 years now. Currently about nine floors tall and half finished. Lots of trees got cleared out to supply this project, since most floors are made of planks. Also farmed to XP level 114 the other day, my highest level yet, and enchanted like a dozen new god pickaxes.

2/29/2020: Over ten stacks of iron have been mined over the last 24 hours to supply another full-size beacon pyramid. Lots of excavation took place yesterday. I'm currently juggling the land-clearing operation and the construction of the latest skyscraper; I want the latter project done ASAP since I'm so tired of it sitting unfinished. I'll probably finish the iron mining and set up the new beacon today.

3/17/2020: Since the last update, the majority of work has been focused on building the city's latest skyscraper. It will soon be finished, standing close to 100 blocks tall. Lots of exploration has also taken place, another mansion was raided, more mending books were traded and used for more items, lots of land has been excavated, and more street has been laid down. The world will soon be downloadable when I put the latest copy on google drive, the file is close to 8 GB so prepare your own drive. More updates on this to come.

3/24/2020: Northern land excavation really got underway today, especially now that a new haste 2 beacon is installed in the area. The desert is slowly being eaten away and will one day be replaced with brown grass (at least its eastern half). Some beautiful chunky renders of the city are also being done for the first time; can't wait to see what this will look like in another few years.

4/21/2020: This broken site sometimes auto-logs you out and won't send password reset emails anymore. If you still use the site, tread carefully. Having finally ReMemBEReD my password after a month, it's time for a big update on what's been happening on the world since March 24.

Latest skyscraper is topped out, just a little more work needs to be done on the southern facade (also furnishing). A new building project is now taking place on the city's north side, should be the second largest in the city both in height and size. It is also being built out of terracotta, which is really increasing my visits to the distant mesas. Speaking of mesas, the oldest railroad finally runs through the one I'm using for the new skyscraper. Also expanded one of the other railroads about half a kilometer. Huge amounts of land excavation have also been taking place on the north side. Been mining a lot lately, and have gathered several more stacks of blocks-worth of iron since the last update. New mending villager was found, and there's been a TON of gear grinding since March. World's file size as of this update is 8.45 GB.
jayhotcool
131 downloads 1 comments
4 mths, 4 days since last update
IDK(6 years into the future...)
jexadox
122 downloads 4 comments
4 mths, 3 wks since last update
*World share won't let me update. for version 1.15.2 use MediaFire*
I haven't done anything more in the new version than trimmed unused chunks around my builds to allow for new spawn in locations. the above render (if it still works) should still be the biome, but may render slightly different. enjoy!

***

This is me and KolathWizard's old world on minecraft. Everything is a work in progress. The world spawn should be at -300|64|-90 which is the entrance to Castle Town. We have built everything in Survival, no cheating! This map has "large biomes" with this seed, so everything looks amazing and vast for building. Makes it really hard to get to the end though (Let me know if you find a fortress. thats what stopped us)

For a tour of Castle Town see: http://youtu.be/gZvLpdJAGMQ

other places of note:=========================================
Castle Town -300 64 -90
Logging Camp -267 64 2
train station -297 55 -120
Slime located! -171 -125

Metropolis 280 65 -280


Elven forest
Port Town 1140 65 450
southern sea outpost 865 295


Isolated Mansion House -2840 -1024

Jungle Hut 2899 812

Ocean Raft: 860 64 -21

Nether locations:----------------------------
Castle Town Express Station: -34 16 -13
Jungle site portal: 362 43 101

=================================================================
Post update log:
5-7-2017: Elvan Port Town started
5-4-2017: Nether Train line to Jungle outpost started
5-1-2017: Metropolis City started
4-1-2017: uploaded to minecraftworldmap
2016: Castle Town Completed
2015-2016: Jungle Outpost completed
2015-2016: Random Isolated Mansion House started
3-2020: deleted old chunks and optimized for v1.15.2

Download Current:
http://www.mediafire.com/file/3rhpo1xga1znjfm/2019_08_18.zip/file
Recent Comments
why i can not download the map?? :( it is incredible!!...
zotto21 4 days, 2 hours ago
How many blocks tall is the land from bedrock to ground, and what is the block width and length? If you could get back to me ASAP, I am trying to recreate this....
Bones219 2 weeks, 6 days ago
Use command + space then type ~/Library/Application Support/minecraft. Once you're on that screen go into the saves folder and add the zip into it. Then run Minecraft;...
jdewey01 4 weeks, 2 days ago
At first in this world, I didn't want to use clay. Later on I started using it. I now have build a little with red bricks :) Very nice! But stone bricks (grey) I used a lot and it's a very nice materi...
RoBoRe 1 month, 2 weeks ago
So cool!...
44roads 1 month, 3 weeks ago
Gracias lo pondre en mi servidor...
babyron 1 month, 4 weeks ago
Sirve para ponerlo en un servidor?????...
babyron 1 month, 4 weeks ago
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