09-16-2018, 12:04 PM,
(This post was last modified: 09-09-2019, 07:43 PM by Nathangorr.)
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Posts: 823
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MapViewer has been abandoned due to technical and financial reasons. Development may resume if I see continuous interest.
Progress Status
- Backup and Download Service | Status: Abandoned
- Automated Render Setup | Status: Abandoned
- Render Compression | Status: Abandoned
- Web UI | Status: Abandoned
- Bedrock Edition Support | Status: Abandoned
- Render Network with Ansible | Status: Abandoned
Service Updates
- 9/26 - Nether (buggy in 1.13) and end regions will now render.
- 10/6 - New compression algorithm in use, maps may be rerendered.
- 10/9 - Service migrated from sirius.gorriaran.us to rs1.dev.gorriaran.us. All maps are being re-rendered to test automated rendering.
- 10/10 - Extended version support from Minecraft 1.12-1.13 to 1.5-1.13.1.
- 10/11 - Added support for worlds containing spaces and special characters.
- 10/12 - Added JSON-based monitoring service.
- 10/23 - Service now has its own domain! All maps currently available over HTTPS via dev.mapviewer.app.
- 12/6 - Service is now being transitioned from Overviewer to Mapcrafter rendering software.
- 12/6 - Render compression work abandoned due to extremely high CPU usage and long render times.
- 12/6 - Docker support delayed while I wait for BigFootServers to integrate support.
- 12/8 - Added select renders to storage bucket on DS1 for testing.
- 12/30 - Docker testing abandoned due to cost concerns. Ansible development started.
- 12/30 - Development MapViewer server changed to legacy.mapviewer.app and downgraded for the introduction of new servers.
- 12/31 - Started early development of bedrock support using MCPE Viz. LevelDB to Anvil conversion for Overviewer abandoned due to time constraints.
- 1/15 - Submissions closed. Thank you for participating!
- 2/8 - Due to unforseen delays, this project's development may leak into March. All of the required scripts are written to run the rendering backend, but it's taking me a while to get the database working the way I need it to.
- 9/9 - Project abandoned for technical issues, lack of funding, lack of support.
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10-10-2018, 08:26 PM,
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Hi
my 1.12.2 map with nether and end is 2.08gb will you consider rendering it. If not can you please send me a link to the program you use to make the map renders so i can do it my self on my own pc.
Thank you
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10-10-2018, 08:33 PM,
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Posts: 823
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(10-10-2018, 08:26 PM)knivesron Wrote: Hi
my 1.12.2 map with nether and end is 2.08gb will you consider rendering it. If not can you please send me a link to the program you use to make the map renders so i can do it my self on my own pc.
Thank you
The 2gb limit is just a suggestion to allow for a speedy render. I'd be happy to render your map, just PM me with the necessary information listed above.
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10-11-2018, 07:56 AM,
(This post was last modified: 10-23-2018, 11:36 AM by Nathangorr.)
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RE: Request your Minecraft 1.5-1.13.1 renders here! - Recovery Project (October 2018)
marcusnh
Wood Chopper View worlds
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Request Completed
Hi plz render my map! D:
https://www.dropbox.com/s/1p49vngso64nhv...y.zip?dl=0
1.13.1
My city
 :3
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10-12-2018, 07:23 PM,
(This post was last modified: 10-23-2018, 11:37 AM by Nathangorr.)
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RE: Request your Minecraft 1.5-1.13.1 renders here! - Recovery Project (October 2018)
knivesron
Premium View worlds
  
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Request Completed
Hey heres an upload of my map thank you very much.
Link: https://mega.nz/#!GN1GGCBB!YI60ROOuNV326...ALEas-C6OU
Version: 1.12.2
Map Name: Hate Prime
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10-13-2018, 12:02 AM,
(This post was last modified: 10-23-2018, 02:24 PM by Nathangorr.)
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Posts: 823
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Joined: Apr 2012
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RE: Request your Minecraft 1.5-1.13.1 renders here! - Recovery Project (October 2018)
Nathangorr
Premium View worlds
  
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(10-12-2018, 07:23 PM)knivesron Wrote: Hey heres an upload of my map thank you very much.
Link: https://mega.nz/#!GN1GGCBB!YI60ROOuNV326...ALEas-C6OU
Version: 1.12.2
Map Name: Hate Prime
Your submission helped me to identify the cause of a gnarly bug that I was not aware of in one of my scripts. Thanks!
Please note that your map may take quite a long time to render. You can view the progress of your render after "message": at http://dev.mapviewer.app/knivesron/world1/progress.json. The ETA is not always accurate.
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