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Upload and Rendering Minecraft Microsoft Education Edition
11-17-2017, 08:59 PM, (This post was last modified: 11-18-2017, 12:13 AM by BrBarry.)
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Upload and Rendering Minecraft Microsoft Education Edition
BrBarry Offline Wood Chopper View worlds
Has anybody successfully uploaded Microsoft Education Edition?
 - What file/folders are needed for the ZIP for World MAP to work?
The Minecraft folder structure is different and in a different location the vanilla version
This is the Map in question https://www.minecraftworldmap.com/users/BrBarry
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11-19-2017, 01:40 PM, (This post was last modified: 11-19-2017, 01:42 PM by Nathangorr.)
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RE: Upload and Rendering Minecraft Microsoft Education Edition
Nathangorr Offline Majestic Forums Moderator View worlds
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(11-17-2017, 08:59 PM)BrBarry Wrote: Has anybody successfully uploaded Microsoft Education Edition?
 - What file/folders are needed for the ZIP for World MAP to work?
The Minecraft folder structure is different and in a different location the vanilla version
This is the Map in question https://www.minecraftworldmap.com/users/BrBarry

At the moment, our site is only able to render maps of Java's anvil region file type. Though Minecraft Education Edition's LevelDb file format is not supported, you can use third-party tools to convert your world to be used in Minecraft Java Edition.

I would suggest that you grab ljyloo's LevelDB2Anvil from https://github.com/ljyloo/LevelDb2Avnil/...master.zip.

To use this converter: 
  1. Use WinRAR or 7Zip to open and extract the files out of the .mcworld file and move them to a new folder.
  2. Unzip LevelDb2Avnil-master.zip
  3. Create a new folder to be used as a conversion location.
  4. Open Windows Command Line (Win+R and enter CMD)
  5. Enter cd C:\Users\%USERNAME%\Downloads\LevelDb2Avnil-master\LevelDb2Avnil-master into command line.
  6. Enter java -jar Converter.jar [Location of Educational Edition World Contents] [Location of Conversion Location]
  7. Move new .mca files of Conversion Location into a new folder called Region.
  8. Make sure your world looks something similar to what you see below.
    Note: DIM1, DIM-1, playerdata, and stats are not required folders. To generate data folder, icon, and session.lock you must open the world in Minecraft Java Edition.

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