araelwarriortwins andfgonzalez ElZenkyo winbone
Over 7,800,000 downloads equaling 550 TB!

Tagged caves

lsouc
10,690 downloads 23 comments
Fri, Jul 01, 2011 since last update
This is a huge primordial desert map, made by the primordial map generator and is the biggest primordial map in existence!(That I know of) It took me 2 hours to generate, so get this map if you want a huge primordial desert and don't want to spend forever generating one yourself. Its a perfect map if you love survival maps or exploring. Its so huge you don't have to ever worry about hitting its borders! Its mainly desert, with volcanoes, mountains, dungeons, temples, and oaises to find and explore and there is treasure hidden everywhere!

Credits: Thanks to Seibai for making the primordial desert map generator!
Thanks to my computer for not melting during the making of this map!
Sarky
4,931 downloads 0 comments
Sun, Jan 06, 2013 since last update
Same map I got, but with custom npcs.
All next updates will be here, I separated it in case if someone want basic map without them. Main structure and village updates will be here too and first 1.o version will stay as it is most likely.

Idea:
Idea is to create Huge adventure RPG map with custom npcs what give you quests. You will fallow several main quest-lines and by choices you do, you will get several endings.
If possible I will try to add several begginings too what give you different starting locations and main questlines. Like Dark and Light campaign.
Mining will be disabled and it will turn fully to RPG/Adventure map.

Currently there are done less than 10% of what I want it to be, maybe even less.



Changes at V 1.1=========================================================
Added custom Npc module
Added about 10 custom npcs some with interesting interact lines.
Currently no working quests, but you can hire already.

Names are set.

All npcs are in main biggest village.

Currently nothing much changed, just some more custom npcs walking around and some dialogs under interact lines.
Added some referances, like Edward says quites from Edward in Twilight.

Idea is to add more similar npcs to make playing more fun and interesting.

Some issues.
> You can hire Edward as follower, but it does not exactly do anything.
He fallows you yes, but it does not seem that he attack anyone. He will attack you when you hit him.

> Some damages are set really high, so there are npcs what can kill you with one hit twice. That is one of things what will ned to be fixed.

> Sometimes npcs do not do what they was said to do, so you can find some guys randomly jumping, stuck in floors, floating and stuff like that. Well... just like in real life.

V 1.2====================================================================
> Little changed damage rates.
> Now followers and guards attack mobs, but they may attack iron golems too...
> Added some quests to 2 or 3 npcs. Dialogs to several npcs. Some dialogs open, appear or are only active while on quest.

Added more dialogs what are hidden for now, because they dont work they way they must...

Some quests are daily so you can do daily jobs to get some coins.

Coins have no use for now, but shop will be one of things to be added soon .

V1.3=====================================================================

> Added 2 portals to nether

> Largest village - finished wall and added more guards
> some damage and range fixes fixes (npc could hit with sword in 20m radius and kill with one hit)
>Some additional locations and easter eggs
>Started working on fractions
> Tested with photo realism pack - some npcs stay low resolution so as items what came with custom npc pack

V1.4================================================================

Now total 4 nether portals most likely later I will destroy them, idea for them is to create distant locations.

Minor map updates one more redone village. Added some npcs, mostly guards in castle and fort dunkof .
Now all mercenary guards can be haired .
No new quests or interact lines.
maybe some more

V 1.5

Map transferred to new minecraft version (1.5.1, but some npcs are still buggy.
Added 2 new locations :
Forgentau tower with some building - full with hostile mages and priests.
Buildings are more or less done, but need to add some loot.

Started huge location near Forgentau tower with underground labyrinth.

Some minor edits and fixes. But still long way ahead .

All npcs in Biggest village was killed, we will remake them all as custom npcs.
=
Some issues
> Grammar are still bad... but that is not big problem. All texts will need to be redone one day, sometime later.
>Now killing any npc gives no exp and 99% gives no items too.
> All npcs respawn, even if asked in quest to kill him, he will respawn. It is set like this because if you kill him then he is deleted from map and then may be problems returning him, so if you screw up, all world is screwed up, so as monster or other npc can kill vital npc and we dont want that.
> Quest system is not so functional as we may want, quests for minecraft are recent feature/mod and quests can be done as complicated as this system allow us .
> With high resolution texture packs custom npcs stay low quality so as some items, maybe in future we will get update what allow hi-res textures.
However it is still playable with hi-res textures, but some stuff are still low res ...


NEWS:

I got back my old(better) pc :) so I will maybe try my success on server and some hi-res texture packs.


=========================================================================

Interested in something ? Have questions ? Want to chat ? Have top secret information about government facilities ? Write to me !
My email:
[email protected]
Skype:
Karakhalbas

p.s I will not import and have not imported any stuff in map, it is not interesting and fair if you copy code of other creations and paste in your map.

p.p.s Even if it is fanatasy map, my idea is to keep realism here, so no huge diamond buildings, floating catles here and stuff like that. I have idea about Atlantis - underwater town, but ofcours as much as it looks more or less natural.

p.p.p.s Materials for all this most;y will be cobbersote, stone bricks and wood. In medieval time you did not normally had houses full of gold and diamonds, people are poor and resources are limited so as houses and vilages are looking simiar too.

p.p.p.p.s This map will be slowly updated time bytime, but only time by time, it is just side project I do when I have free tie .
Xoyjaz
3,381 downloads 13 comments
Wed, Apr 29, 2015 since last update
Project Zearth is the class example of a minecraft city. If minecraft was ever to establish societies just as advance as we have in the real world this is what it could look like. Car transportation does not exist in minecraft, therefore the main transportation service is railways in Project Zearth.
The map has multiple cities, villages and towns spread all around the world map to create different regions. Currently there are five major cities ruling the land and many more villages all across Zearth. Tracks and roads connect everything to each other. 98% is furnished to some standard and there is a lot of exterior work on the buildings.

IT TOOK MORE TIME FOR ME TO UPLOAD THIS MAP THAN IT WILL FOR YOU TO DOWNLOADIT. BE PATIENT. ITS WORTH IT
The map comes with a 100% withdraw which means if you are not pleased with the map and did not enjoy the download time contact me why you did not enjoy it and I will give you back that time you spent on my map

For more map update information click me

Texturepack used: Mixcraft HD - discontinued, want it on the new version? Contact me.
JacobBertinSt
2,734 downloads 1 comments
Sun, May 18, 2014 since last update
Enjoy it!
Jeromsky
2,413 downloads 0 comments
Sun, Jul 21, 2013 since last update
Jerom Survival: Hunger Games

Big Survival Hunger games map

Chests
Plane
Mines
Caves
Mountens
Lots more

lets play Hunger Games

gr Jeromsky
Gunigoogoo
484 downloads 0 comments
Tue, Nov 15, 2011 since last update
A map with several large, nicely built houses and a lavish but incomplete castle in the sky. It will be updated weekly. Looks best in Dokucraft Light and Dark texture packs. Here is their link:

http://www.minecraftforum.net/topic/207781-32x17x-dokucraft-25-free-to-use/
MaRRyyas
438 downloads 1 comments
Sun, Jan 18, 2015 since last update
This is an area of the inner Amazon Rainforest in Brazil.

Made in WorldPainter with Lentebriesje's Tree Repository, this is as close as you can get with a realistic rainforest in Minecraft. This massive forest has two mighty rivers: Rio Negro in the North, and Rio Solimões in the South. But, there's many small rivers flowing into the big ones.

Update 2.2 (Diversity Update): More plant species, ground covered in dirt, denser forests and vegetation and harder to get food

Tree leaves may not decay when cut down. Watch out for monsters though, even during the day. This adds realism, because there could be dangerous animals in the real world rainforests.
.

In multiplayer this map could be used for survival games and factions.
lunaean
437 downloads 0 comments
Wed, Apr 23, 2014 since last update
Delve into my world in a mixed state of consciousness between dream and nightmare - the Metaphysics. Explore the massive dark castle featuring massive towers, take a ride through the extensive, underwater - railroad system, explore islands and villages, and much more with minigames, machines, and hidden treasures!

This map is the result of my random buildings while working on my papers for college. Enjoy and share, feel free to destroy or add onto the map, make use of it in your own way. Thanks.

2.0
-added city
Recent Comments
nice scenery you've made :-)...
raigoo 4 days, 7 hours ago
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lord_molagbal 1 week, 3 hours ago
Here's a link to a Discord server related to this minecraft server if anyone's interested in joining again. https://discord.gg/aZDhPtc...
nimrod626 1 week, 1 day ago
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I now use campfires on top of (some of) my storage rooms, so that you and I can more easily find them :) I also use hay bales so that the smoke comes higher....
RoBoRe 1 week, 2 days ago
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