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Our Tekkit Let's Play Summer Fun!

Tagged freebuild

Teslenkon
24,379 downloads 8 comments
Mon, Sep 03, 2012 since last update
This is a world/save with the deepness of 31 blocks (7 layers of dirt, 23 layers of stone and 1 layer of bedrock). Please like and download as much as you please.

Also, if it works please say something and like, if it doesn't, notify me straight away and I will get it working like it should asap!
jesse_harris97
13,491 downloads 6 comments
Thu, Oct 31, 2013 since last update
Version!!! 4.4
UPDATED: 26 - MARCH - 2016

Thanks for 11,600+ Downloads guys, means the world to me. Thanks a million.

For better photo: http://imgur.com/otOXH8E
Also check out my Facebook Page: www.Facebook.com/jessesworld
I highly recommend using my own texture pack when viewing my world, it would look pretty terrible without it haha
The link for my pack is: http://www.mediafire.com/download/ybocjcpqvrcgtah/Jesse%27s_Texture_Pack_1.6.zip

Have been building this world since January 2011 with no one except for myself. There will be more updates to come in 2016. Thanks for all the support =) I appreciate any feedback/comments/ideas

Thanks, Jesse
Torados
9,663 downloads 0 comments
Sun, Jun 19, 2011 since last update
Star Wars Freebuild Map
jamy
7,028 downloads 1 comments
Mon, Jun 16, 2014 since last update
It's not finished yet, but someone asked me to upload it so he can edit my world into a bigger city. hope you enjoy it too. You can renovate the structures and turn it to your own design or just build your own buildings. :) Have fun with my map.

Feel free to leave your comments and suggestions for this map. I am working on adding more structures and I will make sure it will be updated continuously for it to be more attractive and fun.
Thanks for your appreciation :}

First builds:
Miner's Mansion
Miner's rest house
Philip's Cabin(Built by my cousin Lance Philip)
Deepminer's House
Little Mansion
Miner's Museum
Minre Family's Private House
Mr. Latte's Farm House
Hapiville's Kiddieland
Old Barley's Farm
Myner Brother's Survival House
Mr. Sparkley's House
Mrs. Altre's House Rental(The only twin house in Hapiville)
Hongurr's House
Charizter's Farm
Hapiville Public Sports Club
Kayie's House
Euki's Small House
Mr. Wyte's White Apartment
Jamski's resthouse
Jamski's Tree house

Updates[added]:
*Bakeshop and Souvenir
*Safe-house
*Grocery with mini cinema
*Tool Shop and Blacksmith
*Botanical Garden
*Semi-redstone operated house
*Portal House(Nether and End Portal)
*Sunny Hotel
*Pet Shop
*Random House(unnamed)
*Random house(unnamed; with redstone operated lighting system)
*Traveler's Eatery(beside the terminal)
*Hapiville Cab Terminal[hct] (with command block operated cabs)
*HCT Shop
*Blue Cafe
*Woodsman Restaurant(with 143 Garden for some romantic proposals)
*Floors and Windows(shop full of materials for windows and flooring)
*Hapiville Public Shop[hps] (Stalls with villagers)
*Hapiville Tower Hotel(hotel up to third floor with rooms for two)
*Hapiville Tower(supposedly I want it to be the spawnpoint of the player(s) who will enter this map)
*Hapiville City Hall(Redstone operated lighting system)
*Hapiville Highlands(an unfinished customized village higher than my first builds)
*Battle Village(An unfinished pvp location)
*A small house with a lap pool

*Sister cities: Sorrowland, and Joyville (full of carnivals/fun land) [unfinished]

updates on Joyville:
Rides:
*Temple Rider
*Obsidian Craze
*Poseidon's Well
*Up, up and away!
*Doomsday Ride [updated] (this is made by my cousin Lance Philip)
*Eden's Garden
*Nether Fire
*Up, Higher
*ISAW ride(it's name came from one of the famous street foods in the Philippines, isaw or in english, I think it's called chicken's intestine)
Attractions:
*Thingy Museum + Railway/train station - Unfinished
*End Portal
*A mini drop, inspired by The Dropper
*A new ride, unnamed but I'll name it here as the Race me Dude! ride.
*A 6 room apartment, inspired by Keralis' Apartment Tutorial

updates on Sorrowland:
*Almost finished mansion(96%)
*some decorations in the village(jack o'lantern on fences)
*a big tree house

Note: some designs are inspired by Keralis and other youtubers so don't blame me for some plagiarism and copyright issues :) Also, structures' names are 98% fictional.
Sarky
4,953 downloads 0 comments
Sun, Jan 06, 2013 since last update
Same map I got, but with custom npcs.
All next updates will be here, I separated it in case if someone want basic map without them. Main structure and village updates will be here too and first 1.o version will stay as it is most likely.

Idea:
Idea is to create Huge adventure RPG map with custom npcs what give you quests. You will fallow several main quest-lines and by choices you do, you will get several endings.
If possible I will try to add several begginings too what give you different starting locations and main questlines. Like Dark and Light campaign.
Mining will be disabled and it will turn fully to RPG/Adventure map.

Currently there are done less than 10% of what I want it to be, maybe even less.



Changes at V 1.1=========================================================
Added custom Npc module
Added about 10 custom npcs some with interesting interact lines.
Currently no working quests, but you can hire already.

Names are set.

All npcs are in main biggest village.

Currently nothing much changed, just some more custom npcs walking around and some dialogs under interact lines.
Added some referances, like Edward says quites from Edward in Twilight.

Idea is to add more similar npcs to make playing more fun and interesting.

Some issues.
> You can hire Edward as follower, but it does not exactly do anything.
He fallows you yes, but it does not seem that he attack anyone. He will attack you when you hit him.

> Some damages are set really high, so there are npcs what can kill you with one hit twice. That is one of things what will ned to be fixed.

> Sometimes npcs do not do what they was said to do, so you can find some guys randomly jumping, stuck in floors, floating and stuff like that. Well... just like in real life.

V 1.2====================================================================
> Little changed damage rates.
> Now followers and guards attack mobs, but they may attack iron golems too...
> Added some quests to 2 or 3 npcs. Dialogs to several npcs. Some dialogs open, appear or are only active while on quest.

Added more dialogs what are hidden for now, because they dont work they way they must...

Some quests are daily so you can do daily jobs to get some coins.

Coins have no use for now, but shop will be one of things to be added soon .

V1.3=====================================================================

> Added 2 portals to nether

> Largest village - finished wall and added more guards
> some damage and range fixes fixes (npc could hit with sword in 20m radius and kill with one hit)
>Some additional locations and easter eggs
>Started working on fractions
> Tested with photo realism pack - some npcs stay low resolution so as items what came with custom npc pack

V1.4================================================================

Now total 4 nether portals most likely later I will destroy them, idea for them is to create distant locations.

Minor map updates one more redone village. Added some npcs, mostly guards in castle and fort dunkof .
Now all mercenary guards can be haired .
No new quests or interact lines.
maybe some more

V 1.5

Map transferred to new minecraft version (1.5.1, but some npcs are still buggy.
Added 2 new locations :
Forgentau tower with some building - full with hostile mages and priests.
Buildings are more or less done, but need to add some loot.

Started huge location near Forgentau tower with underground labyrinth.

Some minor edits and fixes. But still long way ahead .

All npcs in Biggest village was killed, we will remake them all as custom npcs.
=
Some issues
> Grammar are still bad... but that is not big problem. All texts will need to be redone one day, sometime later.
>Now killing any npc gives no exp and 99% gives no items too.
> All npcs respawn, even if asked in quest to kill him, he will respawn. It is set like this because if you kill him then he is deleted from map and then may be problems returning him, so if you screw up, all world is screwed up, so as monster or other npc can kill vital npc and we dont want that.
> Quest system is not so functional as we may want, quests for minecraft are recent feature/mod and quests can be done as complicated as this system allow us .
> With high resolution texture packs custom npcs stay low quality so as some items, maybe in future we will get update what allow hi-res textures.
However it is still playable with hi-res textures, but some stuff are still low res ...


NEWS:

I got back my old(better) pc :) so I will maybe try my success on server and some hi-res texture packs.


=========================================================================

Interested in something ? Have questions ? Want to chat ? Have top secret information about government facilities ? Write to me !
My email:
[email protected]
Skype:
Karakhalbas

p.s I will not import and have not imported any stuff in map, it is not interesting and fair if you copy code of other creations and paste in your map.

p.p.s Even if it is fanatasy map, my idea is to keep realism here, so no huge diamond buildings, floating catles here and stuff like that. I have idea about Atlantis - underwater town, but ofcours as much as it looks more or less natural.

p.p.p.s Materials for all this most;y will be cobbersote, stone bricks and wood. In medieval time you did not normally had houses full of gold and diamonds, people are poor and resources are limited so as houses and vilages are looking simiar too.

p.p.p.p.s This map will be slowly updated time bytime, but only time by time, it is just side project I do when I have free tie .
jst268
1,723 downloads 0 comments
Wed, Nov 13, 2013 since last update
Just a build from my main map, wanted to see what the render map would look like. Also, i want others to enjoy this build.
buddyhunter1
1,008 downloads 0 comments
Fri, Sep 20, 2013 since last update
Poundcraft - 24/7 Freebuild Server
http://www.minecraftforum.net/topic/1514767-new-247-poundcraft-putting-the-free-back-in-freebuild-whitelist/
Geffel55
594 downloads 0 comments
Tue, Jun 05, 2012 since last update
This is my creative server, all worlds are freebuild.
The server is small but also alot more personal where the player gets to know eachother much better then those larger servers.
We got good grief protection system and also able to rollback structures in case of a grief accident. Griefers are banned as soon as the grief is detected.

For more info about applying for whitelist can you find here:
http://www.minecraftforum.net/topic/1187043-minecraft-creative-server-grief-protected/page__p__14519612#entry14519612
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