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Sarky
2,368 downloads 0 comments
Fri, Jan 04, 2013 since last update
There are version with custom npcs out too. ( It seems to be working even if you have no custom npc mod, just custom npcs do not shw up, so it is recommended to use that map, so as it have some more buildings in stuff in it. )
Never version:
http://www.minecraftworldmap.com/worlds/lQlLa#/132/64/248/-4/0/0

It is still not finished and is creative map I was making for some time already. Soon I will make lets-play video where I will show what I have here, at least big part of that.
It contains 4 naturally spawned villages with some additional lightening, buildings and defenses.
3 of them are desert villages and are not built up much, next casual village (main screenshot) is built up pretty much and is connected with castle what have some additional buildings. Castle and near castle buildings was populated by me and there are pretty much of villagers too. Below castle and village are tunnel , mine and dungeon systems - natural ones and some created or expanded by me.
There one more unnaturally made place what contains villagers, it is fort near castle it was meant to be some king of religious sect, so there may be some confusing signs. They are mostly made by me, but some are inspirated from other sources) , if I remember right it is only one with automatic 2x3 block gate (experimented with sticky pistons) , this place is almost done expanding and is closed structure. So it will not change much. Only thing needed it better underground system here.

There are some more Easter eggs hidden within a map including tree houses and caves.

There are more to come.

I tried to make it all look natural, was thinking how would be structures and pillars made naturally, at least a little bit.
Idea is to make it huge adventure/survival map where you can explore kingdom and stuff like that.

Anyone is free to use this map if credits remain to me - Sarkenhard.
And please inform me too, before you do that.

Later idea is to add custom npcs with some quests.

It is better to use texture-pack with this,I used SMPs-Revival
It is not best but is ok with slow end computers and laptops (it works fine on my laptop)

Some more screenshots :
http://adf.ly/Gu2xr
Sorry for ADFLY ... ;)
Sarky
383 downloads 0 comments
Sat, Jan 05, 2013 since last update
Quest system test. I will use on my main world "Villages , forts and castles".
Currently here are 4 quests, some dialogs and custom npcs.
Some of these quests will be on my main map too. So you can see about how quests will look like.
Shop and coin value/exchange system can be seen too.
I will be happy to get some feedback, suggestions and so on.

Mainly idea with quests is to keep several main questlines what move together time by time. Your actions will make some quests appear and some disappear. you help good or bad guys, bring items and stuff or do assassinations.

if you find one or other quests impossible to end (said something wrong, or did something wrong.you can delete your name at save game folder /users or something like that. I will reset your process.

To play you may need costum npc mod and forge universal mod for minecraft.

maliksusanto
39 downloads 0 comments
Wed, Oct 19, 2011 since last update
"New World is await"

NEW UPDATE

My first Map,It's in Development(BETA Version)
It's only have Few building
Building List:
-City 01 Harbor
-Appleture Science
-City 01 House Complex
-City 01 Boat rent
-City 01 Sewer(Not Complete)
-A ship

Add Comment,Give me idea for more building,Perfect for Server
Note:You Spawn not in the City,Find the city(I will fix the spawn)

Next Update:City 01 Complex

CHANGE LOG
-October 19 2011=Beta release
-October 20 2011=Add new building Ship,Fix spawn zone
Recent Comments
have you tried this? https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/2947154-minecraft-tools-in-c-for-1-14-with-full-source works on 1.13+, but your inventory a...
random user 3 weeks, 4 days ago
Not to bad chief...
Just Coke 1 month, 4 weeks ago
If you have any questions about this game, bugs that you'd like to report, or suggestions for future minigames, please feel free to email me at [email protected] . Thank you for playing Cree...
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