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Tagged adventure

james_meier
10,890 downloads 20 comments
Wed, Oct 10, 2012 since last update
*Works with Minecraft 1.9*
In Anamnesis, two separate adventures start you out in Waltersville, a town with a combination of modern and medieval features. The town is ruled by King Walter, whose imposing castle is a constant reminder of his rule. You awake in the town hospital, unable to recall who you are or how you arrived here. The doctor tells you that you were found near death on the outskirts of town. He doesn't know who you are, only that you now owe him a great deal of money. Unable to pay him, you have to promise to scrounge up some money to even be allowed to leave the hospital. Whether or not you pay him back determines your adventure. Either way, you'll find out some deeply hidden secrets that the King would like to keep hidden. In order to finish your journey, you will experience mazes, combat, jumping puzzles, treasure hunting, and complete-the-monument challenges. This map can be played with 1-4 players. This map works on 1.9.

Rules: No breaking blocks, unless instructed to. Gold blocks indicate locations for levers or pressure plates. Once correctly placed, a plate or lever cannot be removed. Crafting of food, weapons, armor, and tools is allowed. Contents in chests can be used, unless a book or sign reads otherwise. The map is to be played on normal. Open to Lan for local multiplayer. Otherwise, multiplayer Server settings should be set to "difficulty=0" ; "pvp=false" ; and "enable-command-block=true". Enjoy the map!
Make sure command blocks are enabled.

Important Tip: You should sleep often to track your progress.

Big Update Everyone!
James_Meier and Benjamin_Alpha (the map makers) have created a Let's Play of this map to help people who get stuck. The fast paced videos are meant to show how to complete the storyline smoothly. There are also a few tips here and there about where to find supplies and emeralds, though not all secrets are revealed. A playlist has been created for each side of the adventure.

Let's Play Pay Debt Side by James_Meier and Benjamin_Alpha
http://youtu.be/2URssjCTLWU?list=PLjRF8ktnIX5ngPFdsqfdNZ7y9Ru9Bavvf

Let's Play Tavern Side by James_Meier and Benjamin_Alpha
http://youtu.be/x1aBCZA-wUc?list=PLjRF8ktnIX5l1fJdYxGzT3nVRyDTezbIz

Watch KPPride90's Let's Play of the Tavern Story Here:
http://www.youtube.com/playlist?list=PLjRF8ktnIX5mEu66rZqRyWgMvyia0BOsS

Tavern Story Let's Play by CthulhuToo
http://www.youtube.com/playlist?list=PLjRF8ktnIX5ktyY2Fnllc9OmHILQyTEga&feature=mh_lolz
lsouc
10,705 downloads 23 comments
Fri, Jul 01, 2011 since last update
This is a huge primordial desert map, made by the primordial map generator and is the biggest primordial map in existence!(That I know of) It took me 2 hours to generate, so get this map if you want a huge primordial desert and don't want to spend forever generating one yourself. Its a perfect map if you love survival maps or exploring. Its so huge you don't have to ever worry about hitting its borders! Its mainly desert, with volcanoes, mountains, dungeons, temples, and oaises to find and explore and there is treasure hidden everywhere!

Credits: Thanks to Seibai for making the primordial desert map generator!
Thanks to my computer for not melting during the making of this map!
firzen1
6,733 downloads 5 comments
Sat, Oct 05, 2013 since last update
Players: 2+
Gameplay length: up to 4 hours (if you attempt to complete all challenges).
Type: open world, challenges scattered around the path. Three separate "acts" or zones packed with content.
Notice: this is not a cheap rip-off, about 180+ hours of work went into this project.

Are you sick of all of the wanabe adventure maps with poor level design, filled only with jumping parkour or a 20 minute gameplay length? Do you think you and your buddy can handle all of the challenges and find every hidden chest? Do you wish to experience An Epix Adventure which utilizes the thrill of CO-OP gameplay mechanics?

You came to the right place! An Epix Adventure is an open world map with tons of challenges and way too many secret chests scattered like everywhere. Your cooperation skills will be challenged by a wide variety of puzzles in a visually plausible environment.

Are you and your friend ready for your very own Epix Adventure?

Minecraft forum topic: http://www.minecraftforum.net/topic/2007290-co-opadvpzle-an-epix-adventure/
Screenshots here: http://s115.photobucket.com/user/miuko1/slideshow/an_epix_adventure

Videos:
XerainGaming - Let's Play Episode 1
Actilide and Aaron - Let's Play Episode 1
DualDgaming - Let's Play Episode 1 (Swedish)

Alternative Download
amber_1
6,509 downloads 16 comments
Thu, Jun 07, 2012 since last update
Your Fathers a miner and you want to follow his footsteps...
kotoz
6,035 downloads 2 comments
Sat, Jan 28, 2012 since last update
My server where I play with my friends.
World birth was full version 1.0 and its now 1.2.5 old. :)
We try to update this map every friday/saturday!
Includes:
"Las Vegas" - Under construction!
HUGE "castle!"
Railway!
All biomes!
And much more!

Sarky
4,987 downloads 0 comments
Sun, Jan 06, 2013 since last update
Same map I got, but with custom npcs.
All next updates will be here, I separated it in case if someone want basic map without them. Main structure and village updates will be here too and first 1.o version will stay as it is most likely.

Idea:
Idea is to create Huge adventure RPG map with custom npcs what give you quests. You will fallow several main quest-lines and by choices you do, you will get several endings.
If possible I will try to add several begginings too what give you different starting locations and main questlines. Like Dark and Light campaign.
Mining will be disabled and it will turn fully to RPG/Adventure map.

Currently there are done less than 10% of what I want it to be, maybe even less.



Changes at V 1.1=========================================================
Added custom Npc module
Added about 10 custom npcs some with interesting interact lines.
Currently no working quests, but you can hire already.

Names are set.

All npcs are in main biggest village.

Currently nothing much changed, just some more custom npcs walking around and some dialogs under interact lines.
Added some referances, like Edward says quites from Edward in Twilight.

Idea is to add more similar npcs to make playing more fun and interesting.

Some issues.
> You can hire Edward as follower, but it does not exactly do anything.
He fallows you yes, but it does not seem that he attack anyone. He will attack you when you hit him.

> Some damages are set really high, so there are npcs what can kill you with one hit twice. That is one of things what will ned to be fixed.

> Sometimes npcs do not do what they was said to do, so you can find some guys randomly jumping, stuck in floors, floating and stuff like that. Well... just like in real life.

V 1.2====================================================================
> Little changed damage rates.
> Now followers and guards attack mobs, but they may attack iron golems too...
> Added some quests to 2 or 3 npcs. Dialogs to several npcs. Some dialogs open, appear or are only active while on quest.

Added more dialogs what are hidden for now, because they dont work they way they must...

Some quests are daily so you can do daily jobs to get some coins.

Coins have no use for now, but shop will be one of things to be added soon .

V1.3=====================================================================

> Added 2 portals to nether

> Largest village - finished wall and added more guards
> some damage and range fixes fixes (npc could hit with sword in 20m radius and kill with one hit)
>Some additional locations and easter eggs
>Started working on fractions
> Tested with photo realism pack - some npcs stay low resolution so as items what came with custom npc pack

V1.4================================================================

Now total 4 nether portals most likely later I will destroy them, idea for them is to create distant locations.

Minor map updates one more redone village. Added some npcs, mostly guards in castle and fort dunkof .
Now all mercenary guards can be haired .
No new quests or interact lines.
maybe some more

V 1.5

Map transferred to new minecraft version (1.5.1, but some npcs are still buggy.
Added 2 new locations :
Forgentau tower with some building - full with hostile mages and priests.
Buildings are more or less done, but need to add some loot.

Started huge location near Forgentau tower with underground labyrinth.

Some minor edits and fixes. But still long way ahead .

All npcs in Biggest village was killed, we will remake them all as custom npcs.
=
Some issues
> Grammar are still bad... but that is not big problem. All texts will need to be redone one day, sometime later.
>Now killing any npc gives no exp and 99% gives no items too.
> All npcs respawn, even if asked in quest to kill him, he will respawn. It is set like this because if you kill him then he is deleted from map and then may be problems returning him, so if you screw up, all world is screwed up, so as monster or other npc can kill vital npc and we dont want that.
> Quest system is not so functional as we may want, quests for minecraft are recent feature/mod and quests can be done as complicated as this system allow us .
> With high resolution texture packs custom npcs stay low quality so as some items, maybe in future we will get update what allow hi-res textures.
However it is still playable with hi-res textures, but some stuff are still low res ...


NEWS:

I got back my old(better) pc :) so I will maybe try my success on server and some hi-res texture packs.


=========================================================================

Interested in something ? Have questions ? Want to chat ? Have top secret information about government facilities ? Write to me !
My email:
[email protected]
Skype:
Karakhalbas

p.s I will not import and have not imported any stuff in map, it is not interesting and fair if you copy code of other creations and paste in your map.

p.p.s Even if it is fanatasy map, my idea is to keep realism here, so no huge diamond buildings, floating catles here and stuff like that. I have idea about Atlantis - underwater town, but ofcours as much as it looks more or less natural.

p.p.p.s Materials for all this most;y will be cobbersote, stone bricks and wood. In medieval time you did not normally had houses full of gold and diamonds, people are poor and resources are limited so as houses and vilages are looking simiar too.

p.p.p.p.s This map will be slowly updated time bytime, but only time by time, it is just side project I do when I have free tie .
datascreamn
4,898 downloads 2 comments
Sat, Nov 24, 2012 since last update
Welcome to DataScreamN's Minecraft Adventure

-=INSTALL INSTRUCTIONS=-
BEST VIEWED with the John smith Texture pack.
Get it here => Johnsmith Texture Pack

To play this adventure you must copy the DMA folder and its contents into your save folder within your Minecraft directory.

(Windows) c:\users\[your login name]\AppData\Roaming\.minecraft\saves
Like on a Mac, the required folder (AppData) in Windows is hidden by default. To unhide hidden folders in Windows 7, go to 'control panel' and select 'Appearance and Personalization', then select 'show hidden files and folders' under 'Folder Options'. Select 'Show hidden files, folder, or drives' under 'Advanced settings:' and click apply. Now you will be able to find the folder and copy the map.

(Mac) To unhide the fold on a Mac just right click finder and click go to folder and type ~/Library/Application Support this will unhide the folder from application support. Then it is located ~/Library/Application support/minecraft


-=HOW TO PLAY=-
In game you must follow the instructions written into signs and books placed in the corresponding numbered order. No books are hidden but some of the objectives are. Basic maps are included here: Maps

-=CREDITS=-
This map was made by DataScreamN alone.
The creation of this map started while minecraft was in Alpha and continued to grow and take a life of its own to where it is now. There are distant elements within the adventure map (unrelated to the adventure) not made by me. In its infancy, this map was made legitimately until creative mode was developed. It was not planned to make this map into an adventure map until there was talk about an adventure mode to be coming to Minecraft. It was a shared map between my friends and me and later cleaned up for adventure map creation.
Two production babies were produced during the making of this map.

Enjoy.
Xoyjaz
3,669 downloads 8 comments
Wed, Oct 29, 2014 since last update
This is project Zearth. The project is basically a very big map with many cities that are a spread around the whole map. Currently I have made 5 major cities and many villages. Some of the villages are big and some are small, but the complexity of this map brings an amazing atmosphere to the map. All the cities are linked to each other by tracks or roads.
More than 90% of the structures/buildings are decorated inside, so it wont be boring exploring the map.

This map update is 1 year old and the version i currently am working on is set to be released in summer or so. It has been under huge renovation and has potensiall to become top 10 city map in minecraft

Home page
PMC post

V.12 will be out this summer
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