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This is my creative-mode test world, where I built prototypes of rooms, buildings, and devices that I later build into my bases on survival servers. It's base map is the "redstone ready" superflat preset, so it's not suitable for use as a survival world itself.
The major feature is a prototype spawn complex that I plan to build on my next survival server. It features an underground NPC trading mall that doubles as the heart of an Iron Grinder, and an autofarm tower of my own design that grinds out wheat, carrots, and potatoes, all of which are automatically collected, transported via minecart to the trading mall, and stored in publically-accessible chests for sale to farmer villagers. Smaller autofarms for pumpkins, melons, and sugarcane also feed into the mall via a similar cart-based system, as does the output of an underground gold grinder. There is also a spawn plaza, a room for donated starter gear for new players on a multiplayer server, and a nether portal tower connecting to an (unfortunately very much unfinished) nether hub. Finally, there's my personal crafting/smelting/storage area beneath the portal tower, which doubles as the work area for construction of the complex on a survival server.