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QMD_one
22,226 downloads 90 comments across 4 worlds.

QMD_one's Minecraft Worlds

QMD_one
21 downloads 0 comments
9 mths, 1 wk since last update
State of Amida in 2014.
QMD_one
22,203 downloads 89 comments
1 wk, 5 days since last update
The city of Amida (1) was founded 40 years (2) ago around a small village. First the city was protected by stone walls and then extended to enclose two more villages with a wooden palisade. The city color is the yellow and black flag which depict the triumph of the sun over darkness. The temple is also linked to the meaning of the city color's since it is dedicated to the unconquered Sun. All minecraft players will know what it is about ;)

Underside Amida you will find an extensive railway to the fortified desert city to the west and a fully functional sewer and rain water collection system.

Linked to the city by a long arched stone bridge lies the royal fortress. A beacon is shining at night through the central dungeon. The king colors is the white and blue flag.

Further to the north the strong black fortress of Tharsis protect the northern frontier. It include a set of maze and parkour trials to test adventurers. The fortress and it's surroundings are Count Delbareth's domain.

The south border is the domain of Baron DaftPixel, recently anointed knight of the realm. It feature a fortified castle build on a hill commanding the surrounding plains and village.

Current builders include :
- PtiteA2 (Desert fort and palace "Theia"),
- DaftPixel (South castle "Ebur" and "Bar-on-the-plains" village),
- Delbareth (North black castle "Tharsis" and surroundings villages),
- Avanlance, (Village "Brie-on-the-water" to the west),
- QMD/Galien d'Arcy ("Amida" city and royal citadel).

Our aim is to build a city and it's surroundings with believable scales and structures. In order to do so we focus on realistic features. E.g. all houses have stone foundations, fortified walls extends to the rock underneath. Interior structures are supported by arched masonry or timber frames. Mines and quarries have also supporting structures.
Most style are inspired from late antiquity and early medieval architecture. Religion is polytheism with a preference to Roman naming conventions.

All work was done in survival mode, vanilla minecraft.

(1) the name of the city was chosen as a tribute to the heroic fight put by the Gauls legions during the siege of Amida in 359 as related by Ammianus Marcellinus.

(2) according to server time in minecraft days ^^
QMD_one
0 downloads 0 comments
1 yr, 2 mths since last update
Our original Amida map started back in May or April 2013 on minecraft version 1.5.2.

When version 1.7.2, the Update that changed the world, was released we moved our creations to a new world using MCEdit.

This map roughly cover a period of six months.


Tore 34M
QMD_one
2 downloads 1 comments
2 yrs, 4 mths since last update
GB

Recent Comments
Thanks...
okrzysztof 4 hours, 18 seconds ago
NEW UPDATE (May 24, 2017): = Added new motherboard pixel arts. = Much more! :D...
MatthewStevenGo 3 days, 24 minutes ago
Awesome :)...
GordK30 3 days, 15 hours ago
vote for the new city projects name at https://www.facebook.com/kamelotcityminecraft/ need help desideing between 2 city names to use for the capatial city of the new map...
lord_molagbal 5 days, 13 hours ago
after much thought I have decided to completely redo the insides of Khufu's pyramid, there was so much stuff I left out there that I have decided to add in, I will also correct the orientation of the ...
Metallica Dash 6 days, 21 hours ago
what tool or program did u use to get the trees...
lord_molagbal 1 week, 12 hours ago
did you make this map T_T ...
Omegacannon 1 week, 13 hours ago
Recent Posts
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Nathangorr 4 days, 14 hours ago
will as we aprock mc v 1.13.x releace iv knotest that the site isunable to render the newest minecraft worlds i know why this is however its do to the all the blocks ingam being changed somuch that th...
lord_molagbal 5 days, 46 minutes ago
Skeight can sort out most server issues without needing to log into the frontend of the site. I concluded that the problem was manually resolved due to a queue flush taking place about 24 hours af...
Nathangorr 1 week, 2 days ago
I looked at him and he hasn't fixed the rendering issues (pretty sure they just sorted themselves out) and he was last online on February 27th, 2018. What happened to him?...
C1_ 1 week, 2 days ago
I never quite received a response from Skeight, but I find it probable that this was not an automated fix.  I'm glad I could help!...
Nathangorr 1 week, 5 days ago
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