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QMD_one
23,356 downloads 91 comments across 4 worlds.

QMD_one's Minecraft Worlds

QMD_one
26 downloads 0 comments
1 yr, 1 mth since last update
State of Amida in 2014.
QMD_one
23,328 downloads 90 comments
3 mths, 1 wk since last update
The city of Amida (1) was founded 40 years (2) ago around a small village. First the city was protected by stone walls and then extended to enclose two more villages with a wooden palisade. The city color is the yellow and black flag which depict the triumph of the sun over darkness. The temple is also linked to the meaning of the city color's since it is dedicated to the unconquered Sun. All minecraft players will know what it is about ;)

Underside Amida you will find an extensive railway to the fortified desert city to the west and a fully functional sewer and rain water collection system.

Linked to the city by a long arched stone bridge lies the royal fortress. A beacon is shining at night through the central dungeon. The king colors is the white and blue flag.

Further to the north the strong black fortress of Tharsis protect the northern frontier. It include a set of maze and parkour trials to test adventurers. The fortress and it's surroundings are Count Delbareth's domain.

The south border is the domain of Baron DaftPixel, recently anointed knight of the realm. It feature a fortified castle build on a hill commanding the surrounding plains and village.

Current builders include :
- PtiteA2 (Desert fort and palace "Theia"),
- DaftPixel (South castle "Ebur" and "Bar-on-the-plains" village),
- Delbareth (North black castle "Tharsis" and surroundings villages),
- Avanlance, (Village "Brie-on-the-water" to the west),
- QMD/Galien d'Arcy ("Amida" city and royal citadel).

Our aim is to build a city and it's surroundings with believable scales and structures. In order to do so we focus on realistic features. E.g. all houses have stone foundations, fortified walls extends to the rock underneath. Interior structures are supported by arched masonry or timber frames. Mines and quarries have also supporting structures.
Most style are inspired from late antiquity and early medieval architecture. Religion is polytheism with a preference to Roman naming conventions.

All work was done in survival mode, vanilla minecraft.

(1) the name of the city was chosen as a tribute to the heroic fight put by the Gauls legions during the siege of Amida in 359 as related by Ammianus Marcellinus.

(2) according to server time in minecraft days ^^
QMD_one
0 downloads 0 comments
1 yr, 7 mths since last update
Our original Amida map started back in May or April 2013 on minecraft version 1.5.2.

When version 1.7.2, the Update that changed the world, was released we moved our creations to a new world using MCEdit.

This map roughly cover a period of six months.


Tore 34M
QMD_one
2 downloads 1 comments
2 yrs, 8 mths since last update
GB

Recent Comments
Can you open it for download...
Spor7y 1 day, 21 hours ago
Today I discovered loading this world straight into 1.13 from 1.8 corrupts books. I'd rather not make a special version for 1.13 so my advice is load it in 1.12 before you use it in 1.13. It sucks, bu...
Vincent294 4 days, 21 hours ago
Thank you, and no offence taken! I usually just build whatever comes to mind, often without a larger set plan. I like to create a realistic world where one could imagine people living in it, which i...
cyborgratchet 1 week, 5 days ago
please tell me you used worldedit for the home blocks and wooden houses. if not then i feel sorry for you and your hands. Great map tho! :D No seriously there's something so charming in maps mad...
miki_the_best 2 weeks, 7 hours ago
I used to built all of them for each days, I keep making more of it....
Va11Jr 2 weeks, 1 day ago
what is it with you and powerlines ...
nowat105 2 weeks, 1 day ago
YAY it works missing a cople commands but its working have to use block id numbers to place blocks / replace blocks but its working no bugs so far :) injoy all i did my work for the week lol oh and do...
lord_molagbal 2 weeks, 2 days ago
Recent Posts
The progress of your render is currently available at http://rs1.dev.gorriaran.us/boagaloo/world1/progress.json. The Overviewer beta engine for 1.13 is extremely slow, this may take some time to c...
Nathangorr 4 hours, 2 minutes ago
Hello there I was just checking back to see if the queue had unfrozen and I saw your awesome offer/recovery project here. This is really cool thing you're doing. So I was wondering if you have t...
boagaloo 10 hours, 27 minutes ago
if the Java sever world rendering bugs don't get fixed soon for the jar severs ill probably resort to using the win-10 version fully once someone makes a world edit for it lol...
lord_molagbal 10 hours, 38 minutes ago
sarry to report over the weekend the sever desides it was gonna not only crupt the save file for it but it derped the jar files for it gota wait longer for eather forge or craftbukkit to crap out a fu...
lord_molagbal 10 hours, 40 minutes ago
What server do you need?...
MaRRyyas 1 day, 11 hours ago
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