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mgabrys
507 downloads 0 comments across 5 worlds.

mgabrys's Minecraft Worlds

Alpha 23M
mgabrys
46 downloads 0 comments
2 wks, 6 days since last update
"Alpha". 200x200m Sea-Dome and Underwater complex adjacent to DeathSaucer 'Omega'. Build currently in progress. Dome is now sealed. Entrance is proximity based west and east faces. Approach the glass along the center-most point. North and South faces will take you to the saucer and the top of the dome respectively. Command blocks are still using 'testfor' so this will not work in 1.13 (I'll adapt the code once it's available - and if they resolve some issues with underwater visibility based on the snapshots). Central tower takes you to the underwater build which is just getting started. It's excavated down to bedrock from just below the ocean floor. Once the city is built - the ocean floor will be removed to allow the ocean to enter.
mgabrys
10 downloads 0 comments
11 mths, 1 wk since last update
Kings Landing vs the power of battlestation Omega. Bows and arrows vs Ghast fireball torpedoes (which can punch a hole down to bedrock), lava tubes, TNT minecart bombs and a massive Blaze Fireball array. (hint - don't use the minecarts and the lava tube at the same time unless you want to blow out your weapons platform)

For cities made of wood - it's not going to be pretty. Oh - this place is made of wood. Oh dear.
mgabrys
15 downloads 0 comments
1 yr, 5 mths since last update
Just a test of the Omega schematic placed in other maps - fully armed and operational.
Omega 19M
mgabrys
34 downloads 0 comments
11 mths, 3 days since last update
200m saucer positioned over woodland mansion. Include 4 biodomes with food, water, forests, and recreation as well as internal support city and fully armed weapons array, redstone enabled bridge comand & control-core (both lava beams and TNT cart bombs - tests at current altitude appear promising - if not downright devestating).

Below the saucer is permanent shadow from the colossal build so it's a hunters dream down there.
mgabrys
402 downloads 0 comments
10 mths, 1 wk since last update
Whiteblock : A Whitestar skyblock survival map

Intro : This map isn't about punishing the player with a cobblestone generator that malfunctions in the first day (there's one provided).

Instead, it's about being able to make and find resources to create builds to populate a world. A world contained inside a 255x255x255 Dyson sphere that contains smaller spheres inside floating in a massive void. All of them are fall deadly. The good news, you can retrieve items dropped to the floors. The bad news - well, you'll find out.

Create different worlds or build however you like. Bonus chests provide additional resources for biome / theme builds. You can even create complex redstone gadgets.

Rules :

1)Play on at least easy difficulty and stay in gamemode 0.

That's it. Honestly, I don't care how often you kill yourself. If you want to bridge-out to the 'mainland' go for it. It's a long walk tho so you'll probably want to use the resources inside. Plus there's some additional danger noted below.

Challenges :

Instead of a challenge list of 50 items - here's a short list for those new to skyblock on what you'll need to survive, as well as theme ideas compatible with the bonus chests you'll find elsewhere in the Sphere. It's a big place so finding them will be a challenge in of itself.

1) Build a base
2) Make a melon farm
3) Craft a furnace
4) Expand to the next sphere
5) Find the bonus chests
6) Build a desert / mesa biome
7) Build a jungle biome
8) Build a stone city
9) Build a quartz city
10) Build redstone gadgets

That's it - good luck.

P.S. Oh, three more things ...

1) Don't worry about making mob platforms - the place will be crawling with them. Although some walls are lit, the rest of the space is totally enclosed. And dark (In fact, you'll probably want to make that base pretty quick).

2) Use the bed (provided) IMMEDIATELY (you can use it anytime, the clock is frozen at midnight since day-night cycles are irrelevant inside Whitestar). The reason, "Setworldspawn" doesn't change the fact that you're 'technically' underground as the game defines it. If you die without using your bed, you'll spawn on top of Whitestar. The view is nice, but it's impossible to get back in without dying in a nice splat (although, during your fall, the view is awesome).

3) gamerule mobGriefing false has been enabled. It's bad enough to have your base blown up - it's worse when it causes an irreparable cascade of lava from 255 meters away - particularly when skeletons and creepers mix it up on their own. Of course they can and will kill you every chance they get.

Post build-pictures, comments, and angry letters here. You can also send Paypal donations if you want for future Whitestar map versions under development - I'm not picky. I spent a year making the thing without world edit. I still don't know why (to see how long it would take is the best guess I can offer). The timelapse video for 11 months (out of 11 months and 3 weeks total) is at : http://youtu.be/gGwTbZYFDa8

Recent Comments
hey how do you get the map without java ...
YTgreengamer 1 week, 14 hours ago
Yep, don't know why this is happening, I've uploaded and reuploaded 3 times now. :-/...
nebagram 1 week, 3 days ago
I would love to check this out, but the download .zip is 0 kb (empty)...
jmbrantl 1 week, 3 days ago
wow this webside is seaming to be dieing loged in 2 day to see the lowest ammount of users on in for ever...
lord_molagbal 1 week, 4 days ago
sorry its taking me so long to update this map im waiting on 3 things to make it posable to build at the speed i was 1 web page render to get fixed or fined 1 that works with 1.13.1+ 2 forge to up...
lord_molagbal 2 weeks, 1 day ago
NEW UPDATE! (Aug. 29, 2018 (1:57 P.M.)) Added new motherboards: **Intel Z97-DELUXE (ASUS) **AMD Ab350-GAMING K4 (ASRock FATAL1TY) **Intel i55-SABERTOOTH (ASUS TUF Series) **Intel Z97M Anniversary...
MatthewStevenGo 3 weeks, 3 days ago
near the pharmacy ...
okrzysztof 1 month, 5 hours ago
Recent Posts
ty got mine working on my main map gonna take my monster pc 600+hrs to render acording to the eta lol...
lord_molagbal 4 days, 3 hours ago
The current stable build is still 1.12. You can use the build at http://overviewer.org/builds/win64/17/overviewer-0.12.296.zip to render 1.13 maps....
Nathangorr 4 days, 7 hours ago
just atimpted to use the same tool overviewers september 17 updeate and it wont render mc java 1.13 maps :(...
lord_molagbal 4 days, 9 hours ago
Please PM me after reading the instructions at https://www.minecraftworldmap.com/forum/showthread.php?tid=9894....
Nathangorr 5 days, 6 hours ago
my main map needs rerenderd its about 3 mounths behinde on what woprk iv been able to do https://www.minecraftworldmap.com/worlds/i2TUI#/552/64/-2086/-7/0/0...
lord_molagbal 5 days, 7 hours ago
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