cnorgren Galunoth Wraek Saguenay potato222 TimmyHeadNose carolinecoleman MaRRyyas Zawndorux Cosada Sam Carter Knerzig MattQ012 Yamantaca9 pjottertje lord_molagbal nebagram MatthewStevenGo mattuFIN dalek4444 RiksRaks126 2169818893 MegaSakura Adriankatz Fortniteflames2 Nathangorr nowat105 Lilith andfgonzalez opd02 Summer.bird
Over 7,800,000 downloads equaling 550 TB!
nebagram
2,862 downloads 4 comments across 7 worlds.

nebagram's Minecraft Worlds

nebagram
1 downloads 0 comments
6 mths, 2 days since last update
Antvenom uploaded a video about a world whose generation settings had broken it in a very spectacular way. This video- https://www.youtube.com/watch?v=rwM3m6IjxYI - and it's the second world featured. I thought 'why not generate the terrain and see what happens?'. So I did. Enjoy. :-)
nebagram
52 downloads 0 comments
8 mths, 1 wk since last update
Using the custom crafting recipes introduced in snapshot 17w48a- how to add (and customise) mob spawners to a survival world. Warning: they're not cheap.

A video description can be found here- https://youtu.be/tf1utURGbHI
nebagram
51 downloads 0 comments
6 mths, 4 wks since last update
It's come to my attention that, if you'll pardon the pun, my main single player world fat of the Land- http://www.minecraftworldmap.com/worlds/7DtxG - has become really, really bloated and oversized. I have therefore chopped out a lot of the world using mcedit and only left the good stuff, such as the guardian farm, the witch farm, what little there is of the temple, the town, Mount Craftmore (my sculpture of Guude, Kurtjmac, BDoubleO100, Docm77, Etho, Zisteau, Xisumavoid and Mumbo Jumbo) and, of course, the Complex, in one much more easily digestible chunk (or rather, about 1800 chunks). Enjoy. :-)

Updated to version 1.12.2 (21/Jan/18)

Best enjoyed using the clear glass resources pack- http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2712555-connected-clear-glass-resource-pack-1-2-5-1-11

Screenshot taken using Sonic Ethers Ultimate Shaders- http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1280299-sonic-ethers-unbelievable-shaders-compatible-with
nebagram
5 downloads 0 comments
3 yrs, 4 mths since last update
I'm so proud of my base the Complex, in my world fat of the Land- www.minecraftworldmap.com/worlds/7DtxG - that I decided to destroy it. :-)

Umm... ignore the bit I already destroyed. Sorry about that.
nebagram
32 downloads 1 comments
3 yrs, 7 mths since last update
Yet another former Youtube LP series map, running Minecraft version 1.6.4 using The FtB Monster pack.

Map updated to 18/1/15.
nebagram
67 downloads 0 comments
5 yrs, 1 wk since last update
The world upload for my aborted FtB Youtube series ( found here- http://www.youtube.com/playlist?list=PLoN7RI9HmsLq-Opj58W9TpXJhg2baOUNS ) Uses the Mindcrack Feed the Beast pack running 1.4.7.

Be sure to also check out my vanilla LP world- http://www.minecraftworldmap.com/worlds/7DtxG
Map generation in progress...
nebagram
2,654 downloads 3 comments
2 wks, 1 day since last update
The awaited-by-no one download for my old let's play world Fat of the Land. The original series is no more but I still play the map so up it goes for download.

Updated to version 1.13! (04/Aug/18).

New world tour video! https://youtu.be/FwMSdFraq5k (can't remember if I get a bit sweary in this but I usually do so you've been warned either way).

View the old world tour video here: https://www.youtube.com/watch?v=IQjaskxQ0gg (caution: a bit sweary too).

Updates (04/Aug/18): the bit that I tried to delete in 1.13 didn't get deleted because I don't know how to use MCEdit properly. Added an aquarium to the Complex (in the old fishing hole) and an automatic kelp farm (the first few modules) to the Eastern Complex. Also explored a lot of new 1.13 territory. No update video because feeling hot hot hot.

Upcoming updates:

A turtle sanctuary in the Complex and a small/manual kelp & sea pickle farm. If I remember.

A few points of interest in the world-

Overworld-

-1513, 71, 1561- A little pen in which I've trapped a load of different varieties of bunny.
182, 7, -158- The Manky cave. An old base I never got around to finishing, but includes a skeleton spawner farm. And lots of sheep.
191, 75, -304 Old Villager farm. Based on an idea by Docm77, pre-1.8 this included a villager from whom you could get infinite emeralds by abusing his final paper trade. Doesn't work any more, though the villager still has a few useful trades.
70, 54, -398 Big Gold Farm. Based on a design by JL2579, yields vast quantities of gold.
324, 166, -312 A Stargate. I had a lot of cobblestone and got bored, basically.
328, 64, -241 Horse Paddock. Not tried seriously breeding horses yet (though the two saddled one in the little annex in the corner both have good health, speed and jumping stats).
222, 69, -84 Town. Been working on this for a good long while, as per usual the villagers usually huddle into about 15% of the available houses at night. It does have a fairly hefty population, though, and some good trades.
366, 64, 76 Entrance to The Vault, aka my old base. Mostly deserted now but there are a few still-active farms in there. Including...
375, 110, 22 Vault Mob system. Based on the classic design by Ethoslab, feeds into the second floor down in the vault.
339. 39. 85- Third floor down in the vault, a basic slime farm (my own design). No automation, just go in there and start whacking away.
210, 62, 65 Iron Golem Farm. Classic design made by the crew from the Zipkrowd server.
Surrounding the Iron Golem farm is 'Mount Craftmore'- a monument to the eight Youtube Minecrafters who have influenced me the most. They are, from left to right- Mumbo Jumbo, Xisumavoid, Zisteau, Ethoslab, DocM77, BDoubleO100, GuudeBoulderfist, Kurtjmac.
470, 255, 6 Giant Cactus. Got bored. Had 4 stacks of cactus. Sue me.
501, 64, 368 Entrance to Slime Farm. Designed by yours truly, is horrendously incomplete and will likely remain that way for a long time.
372, 70, 678 Witch Farm. Based on the design by Docm77 with modifications by me (meaning it works by using TNT). Above it is an AFK fish farm by Panda4994 and Xisumavoid for when 'single efficiency' isn't enough for you.
-503, 74, -2104 Bizarre Chunk Error. Don't know what caused this, don't know how to fix it.
-845, 32, 673 Silverfish Farm. My own design, unfortunately is parked right on top of an abandoned mineshaft so not hugely efficient.
615, 255, -99 Giant sandstone spire, just because.
630, 66, -66 Pur Pur Farm (for 1.9 and afterward)
70, 65, 317 The base of a giant temple I'll probably never finish building. Has a triple slime farm underneath it (design by xisuma), which is surprisingly efficent considering I haven't lit up the surrounding caves, and very little above it.
701, 5, 49 Underground base thing (currently just a big hole)
721, 6, 46- Slime Farm (design by xisumavoid, poorly implemented by me, not fully efficient as surrounding caves aren't fully lit up)
-821, 69, -1843 Guardian Farm. My own design (but inspired by similar farms built by Etho & Zipkrowd), works in both passive mode or by funneling the mobs into the nether. Sort-of tutorial/detailed video description here- https://www.youtube.com/watch?v=lF5CRQHknys . Also includes an afk fishing farm (design by Xisuma) because everything nowadays has to have an afk fishing farm.

The Nether-

-94, 50, -220 Where the guardians get funneled to. Includes plenty of potions for killing goodness.
-109, 64, 162- Blaze Farm. The much-copied design by Ethoslab. Underneath this is a fortress with good wither skeleton spawning rates and a strength 2 beacon for smacking the skellies.
-10 (ish), 64, 162- Wither Skeleton Farm, design by Tango Tek.
207, 67, -103 Wither Skeleton Farm. My own design, hence why it doesn't really work well. or at all.
75, 225, -56 Gold Farm. Virtually identical to the one built by Doc & Etho on the Mindcrack server. Also allows Ghast spawning. Doesn't work anymore since Pig Dudes got aggro toward iron gollums and as such the technical stuff has been dismantled.
-200, 232, 201 Gold Farm. My own design, works by pelting Zombie Pigmen with eggs and watching them hilariously plummet to their doom (building tutorial can be found here- http://www.youtube.com/watch?v=87vQuRhAg8U ).
The Nether hub can be accessed from pretty much any main overworld portal and has a tree farm in it (my own design)

The End-

18, 55, 253 Former Enderman Farm. The much-imitated design by JL2579, now dismantled.
336, 1, 0- New Enderman Farm. Same design as before, will hopefully work a little better this time. Or would've if mobs could still spawn on pressure plates.
0, 1, 200 ish- yet another enderman farm, this time designed by ilmango.
-1840, 64, 400 End City w. Ship. Head toward negative X and you'll find 5 more. Well, two more and three hideously incomplete ones.

And last, but not least...

(Overworld) 461, 128, 96 The entrance to The Complex. My main base, largely inspired by Zisteau's builds on the Mindcrack maps over the years. Currently includes (deep breath): Pig Farm, Sheep Farm, Cow Farm, Mooshroom Farm, Rabbit Farm, 2 Chicken Farms (my own design), Fish Farm, Cake Farm, Triple Zombie Pigman/gold Farm (design again by JL2579), Mob Farm (design by MrNewGuyGaming & Etho), Iron Farm (the classic zipkrowd design again), Boat Launcher (my own design), Horse Farm, Donkey Farm (currently lacking any donkeys), Dog Farm, Cat Farm, Ice Farm (my own design), Lava Storage, Seed Farm (my own design), Mushroom Farm, Snow Farm (my own design), Work-in-Progress Village (with villagers), Villager Breeder (designed by UnaryBit, broken by me, later fixed), AFK fishing farm (design by Terratree, doesn't work in 1.11, been meaning to fix), Crop Farm, Gourd Farm, Cactus Farm, automated Cactus Farm (my own design), Cocoa Bean Farm, Vine Farm (design inspired by xisumavoid), Storage Sphere, Furnace Sphere, Brewing Sphere, Enchanting Room, Library and... Map Sphere. It also technically includes another, larger Stargate (without water). To the east is the eastern complex, with an industrial sugar cane farm (design by me), a nether wart farm (also designed by me), a terrible wheat and carrot farm (also me), a super smelter that doesn't work (because I designed it) and an industrial pumpkin/melon farm (design by ilmango).

And introducing...

(Overworld) 172, 202, 65- block museum. Still has all of one block in it and has done for (as far as I can tell) about 18 months.

And the Temple, in the swamp just to the south of the complex. Still very much work in progress.

Different rules in this world:

-Mob cramming is turned off as I thought it was a stupid idea anyway. Sorry if your game lags a bit as a result.
-Also, added several custom crafting recipes for things like other ways to smelt glass and finally having a use for the ridiculous amount of feathers my world gets. If you think they're cheaty, tough. It's my world and I'll mod it if I want to.

I started the map in May 2012 so there's doubtless tons of other stuff I missed too.

Because the complex is built out of glass I recommend you use a clear glass texture pack. Specifically, this one- http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2712555-connected-clear-glass-clear-ice-resource-pack-1-2 .

Yes I know all my downloads come from my namedrops of Mindcrack and Hermitcraft members. Face- bothered?

Now available in slimmed-down version, featuring only the good stuff mentioned above (well, most of it anyway) and at a tenth the size! Click here- http://www.minecraftworldmap.com/worlds/2cqCY - for 'Thin of the Land'! (Last updated Jan/18)

Recent Comments
Enjoy the new update! Again, the map view may not show the updated things and the new things, but trust me, they're there!...
TimmyHeadNose 13 hours, 45 minutes ago
NEW UPDATE! (Aug. 19 2018 (3:13 P.M.)) New motherboard pixel arts has been added! *Intel X79 BIG BANG XPOWER II (MSI) *Intel X79 Extreme4-M (ASRock) *Intel P55-Pro (ASRock) *Intel H370 MINING MAS...
MatthewStevenGo 18 hours, 17 minutes ago
Hey I was wonder how I would be able to play this on the ps3...
Spank 2 days, 14 hours ago
A new update's coming soon! I'd give it a week, If I don't slack off and put it out earlier. It'll feature a whole new district, and new updates to existing buildings and streets....
TimmyHeadNose 2 days, 15 hours ago
once 1.13.1 comes out with a forg or spigot/craftbukkit sever config ill rezume work on my main projecrts there on hole do to the defoult severs not being able to handle the worlds size and movment sp...
lord_molagbal 4 days, 5 hours ago
Update 15/08/2018: I suppose I'm really back now, and the entire Golden Creeper project is finished....
Emperor_Niro 4 days, 12 hours ago
Hi I would like to know how to download this map on my iPad since my computer is really old and is really slow. If you could help me that would be great thanks...
Bun_tigsy 4 days, 15 hours ago
Recent Posts
I was so happy to see best writing service reviews my most loved bloggers back to posting this week. Don't hesitate to share some you could call your own most loved like in the post....
carolinecoleman 2 hours, 39 minutes ago
This is also happening to me. I've tried on two different Macs, and on Chrome, Safari, and Opera. Every time it seems to upload my world just fine, but when I get the option to upload a screenshot, af...
vinsonmor 3 days, 4 hours ago
I have tried on 4 different computers and the browsers Chrome, IE, Edge, Opera, and Firefox. Nothing has worked on any of the machines or browsers. I attempted to find any errors similar to what I was...
Adriankatz 3 days, 4 hours ago
Alas, I have tried Opera and Internet Explorer to no avail. I will be attempting on a different computer than the two I have currently been using. I will update with those results later this evening....
Adriankatz 4 days, 22 hours ago
try opera and enternet explore thay seam to work for me and a few friends who have similar problems to what you are having...
lord_molagbal 5 days, 28 minutes ago
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